Paul Wiley's work often crosses the fuzzy borders between art and design. As an illustrator, his work has been seen by millions of consumers, with his Intel conceptual product identity images on billboards and mousepads; or his line of TrapperKeepers on the desks and in lockers of a myriad of kids worldwide... not to mention oodles of magazines and advertisements. As an industrial designer, his range has been as broad as developing promotional premiums for Pfizer pharmaceuticals, to managing special home product programs for Sears, to designing cookware and kitchen electrics for the Food Network.

His philosophy is based on the precept that all disciplines converge: graphic and industrial design, fine art, architecture, music, history, mathematics. The more you observe and absorb, the more you can express through problem-solving.

Paul's undergrad degrees are in Retail and Exhibit Design at New York City's Fashion Institute of Technology, as well as in Industrial Design at the California College of the Arts in San Francisco; he was awarded a Master's in Fine Arts from the School of Visual Arts in New York City, where his focus was on environments and production design for computer-generated film.

Paul has taught at numerous art and design schools in New York and California, including Parsons and Pratt, and most recently a course in Project Planning for those entering the thesis stage of their animation degrees, at the Rochester Institute of Technology.

Continuing with the fast-paced, fascinating world of product design, he is also rediscovering the awesomeness of painting, especially as it combines with less traditional media. Click here to see some of his fine arts work.

 

Paul is currently enjoying a few months in San Francisco, designing fun and functional products for the young ones, at Pottery Barn Teen!